Please remove all entitlements that are not needed by your app and submit an updated binary for review, including the following: Apps should have only the minimum set of entitlements necessary for the app to function properly. However, we continue to notice that your app uses one or more entitlements which do not have matching functionality within the app. ( The below is like they sent this messeage twice. I had done and reuploaded with how they guided me but still they rejected and sent the below guideline again. Thank you so Buildbox to expand.Yes Buildbox it is OSX also still binary was rejected by Apple and here is what they say. If your app relies on Multi-Touch to function as intended, it may experience some issues on Mac."Īlso looking forward to the BB2 update to comply with App Store's new IDFA requirements and updated ad sdks. These apps may rely on functionality that is not present on Mac: If an app will not run on Mac, visit the app's Pricing and Availability section of App Store Connect and deselect Make this app available on Mac. The following apps may have issues running on Apple silicon Mac. Make sure your app can be controlled through standard keyboard, touch, and gestures. These apps were found to rely on functionality that is not present on Mac: "The following apps will not be made available on the Mac App Store until you address the issues and select Make this app available on Mac in the app's Pricing and Availability section of App Store Connect. It's manually written because it was one message for two games: Best bet is to just keep it on iOS and do Windows export on Steam. I use Buildbox 2.3.13 but I had tried before in earlier versions of BB and had the same problem.īB games don't play well with Mac because there is no Multi-touch. I had created an app for Macos and also the provisioning files they are all set but it gives the errors above. The following executables must include the "-sandbox" entitlement with a Boolean value of true in the entitlements property list: Refer to App Sandbox page at for more information on sandboxing your app." For more details, see "Submitting your Mac apps to the App Store"."ĮRROR ITMS-90296: "App sandbox not enabled. The ist must contain a LSApplicationCategoryType key, whose value is the UTI for a valid category. The following issues occurred while distributing your applicationĮRROR ITMS-90242: "The product archive is invalid. It builds fine in my Mac I can play it in my Mac but when it comes to uploading it to the itunes it gives the following errors. I am trying to upload one of my game for Mac App Store. Hi Buildbox Just wanted to update on a situation with Buildbox 2.3.13 which I had recently updated through the software. Fixed: Ad network validation for AdMob, Facebook, InMobi, AppLovin, Chartboost, Custom.Fixed: BB2 crash occurs after importing transparent PNG files.You may update within the app or by using the direct links below: If you find any issues, please send them in to with all pertinent details ASAP so we can get them documented and corrected. We'll continue to keep you posted on our progress as we move forward, squashing bugs and adding features for the upcoming re-release of Buildbox 2. We appreciate your patience and all the suggestions we receive. In this latest version, we added Google API 29 support for Android developers and improved Ad network validation. We've just released the Buildbox 2.3.11 for current BB2 users with more updates to come.
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